![29 card game 29 card game](https://www.neuralplay.com/screens/twentynine0.png)
In the first part of this tutorial, you’ll learn how to connect the players’ devices so that they can communicate over Bluetooth or Wi-Fi. In fact, this tutorial restricts itself to a single class from Game Kit, GKSession. Note that you’re only going to use the peer-to-peer connectivity features of Game Kit – this app will not use Game Center at all. This is a multiplayer game that can be played over Bluetooth or Wi-Fi, and you’ll be using the Game Kit framework to make this happen. If a player yells “Snap!” when there is no match on the table, he’ll have to pay one card to each of the other players.
![29 card game 29 card game](https://cpi.studiod.com/ehowmedia/a08/7a/i8/better-euchre-player-800x800.jpg)
This continues until one player has all the cards. The player who yells “Snap!” the quickest wins both piles and adds them to his own stack of face-down cards. Two cards match if they have the same value, for example two kings. The idea is to yell “Snap!” as quickly as possible when you see that any of the open cards form a matching pair. If it’s your turn, you turn over the top card from your pile. The players take turns in clockwise order. The cards are placed face down in front of the players. You win cards by spotting a matching pair.Īt the start of each round, the dealer shuffles the deck and deals out the cards clockwise around the table until there are none left in the deck. In case you’re not familiar with the rules of Snap!, the game is played with 2 to 4 players using a standard 52-card deck. This is what it looks like when it’s done:
![29 card game 29 card game](http://www.freepcdownload.net/images/n4nnoze15oh.jpg)
The card game that you’ll be making is a children’s game called Snap!. Then keep reading to impress your friends with the best card trick of all – your own multiplayer card game app! Introducing: Snap! There you can see a video of the game, and we’ll invite you to our special Reader’s Challenge! If you are new to this series, check out the introduction first.
#29 card game code#
If you have a home Wi-Fi network, then you can make do with a single device, but ideally you’ll have more than one (I used four different devices while writing the code for this tutorial). If you still have Xcode 4.2, then it’s time to upgrade!Īlso, to test the multiplayer functionality, you will need at least two devices running iOS 5 or better. To follow along with this tutorial, you will need Xcode 4.3 or later. Most of the content on the screen is static and you’ll only be animating a few views at a time. The reason for not using OpenGL or Cocos2D is that you don’t really need them! UIKit is fast enough for what you’re going to do here, and excels for simple card/board games like this. Instead, you’ll be making it with nothing more than standard UIImageViews and UIView-based animation! In addition, this monster 7-part tutorial will demonstrate how to make the game multiplayer, so you can play against your friends over Bluetooth or Wi-Fi using the peer-to-peer features of Game Kit.Įven though you’re making a game in this tutorial, you won’t be using OpenGL or a game framework like Cocos2D. You can find him on Google+ and Twitter.Ĭard games are quite popular on the App Store – over 2,500 apps and counting – so it’s about time that shows you how to make one! This is a post by iOS Tutorial Team member Matthijs Hollemans, an experienced iOS developer and designer.